With the final decision making, I integrated a few ships in the middle ground and in the foreground, to give more strength and life to this beautiful city called a new escape, where people look for new life opportunities if they have been persecuted by war.
thanks for watching all the process.
i uses images from mattepaint, pixabay and google.com.
This is my final result, to give it a few more days and adjust a few missing details, already making the cyberpunk mood of a sunset, taking into account that the loot I wanted was thinking or taking into account movies like bladerunner, alita, ghost. in the shell, to be able to obtain a mood in a powerful sunset where the silhouettes of the buildings, the warnings the contrast between warm and cold tones take me to the sensation of tranquility and pure dystopia, with its contamination.
Make a 16-bit render in 4k size in pixels to start the post-production, thanks to the sketch I defined the shapes of the buildings a little more, now it's time to dress it up with the touch of colors and cyberpunk technology!
I made a quick sketch to be able to define distances, light, reflections, shapes and the atmosphere that it will have.
Already having the shot I was looking for regarding a good composition, I made two types of renders, one with a dense atmosphere and a few lights to separate some shots and others, the other clean to be able to get specific details in post-production
ow to make a quick sketch to define the shapes before going into detail
i use a basic fog 3d to saw a different shots i did in keyshot with the light to.
observing a composition which helps me solve what I am looking for
i did this 3d model of a cyberpunk city